Environment_SciFi_SimoneM

Environment

ENVIRONMENT | ARCHITECTURE

THEME
Futuristic environment

KEY ASPECT
For this concept I was interested in create a sci-fi environment by focusing the perspective view and light. To achieve this I made a rough block out (based on sketches) in 3ds Max to try out different perspectives. Additionally I set up the light in 3ds Max so that I could working out the daylight mood.

RESEARCH /INSPIRATION
Zaha Hadid, Mass effect, futuristic movies, antarctic laboratory

CONCEPT ART DEVELOPMENT
1. Sketches (drawing)
2. Black and white sketch sheet (thumbnails)
3. Coloured sketch sheet (thumbnails)
4. Rough block out of the scene in 3ds Max
5. Light test in 3ds Max
6. Added Light Shadow
7. Added details
8. Comparison of different backgrounds
9. Final concept art (see above)

TECHNIC
Adobe Photoshop/Gimp, rough blockout and light test made in 3ds Max

1. Sketches (drawing)
Thumbnail_Environment_Sketch

2. Black and white sketch sheet (thumbnails)
Thumbnail_Environment_BW_02

3. Coloured sketch sheet (thumbnails)
Thumbnail_Environment_02_4_1_4_Flipped_web_small2

4. Rough block out of the scene in 3dsMaxScenes_Environment_2_05_3dModell_small2

5. Light test in 3ds Max
Light_Test_01_Web_small

6. Added Light Shadow
Scenes_Environment_2_05_Light_Shadow_web_small

7. Added details
Scenes_Environment_2_09_Green_Detail_Web_small

8. Comparison of different backgrounds
Scenes_Environment_BG_Web2